Refresh Baltimore

That’s Not a Gun. It’s Your Finger! Improv, Play, and Collaboration in UX

Catharine Robertson

"Yes, and..." is how kids play during make believe games. It's also the main tenet of improv. By recapturing our instinct to accept offers and add to them, we incorporate playfulness into our designs and camaraderie into our working and client relationships.  In this talk, Catharine entertains us and the idea of incorporating playfulness into our designs and camaraderie into our working and client relationships.